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honeytongue

"Characters your players can actually argue with." Honeytongue is a persuasion mechanic for text games: give a character a persona and a goal, pass in whatever the player typed, and find out whether they were convinced, judged by that character's values. It's powered by Jev, TypeSafe's typed decision model.

SDKs and Clients?Control LoopListedJavaScript

Repository

Stars0
LanguageJavaScript
LicenseMIT
Created2026-09-26
Last pushed2026-09-27
Officialno

Judgment

Genuine Jev project0.82
gate 0.5
Uses Jev at runtime0.84
Is a meta list0.03
Is a reimplementation0.13

Quality scales

Substance2.38 / 3
gate 0.5
Docs2.45 / 3
Novelty1.77 / 3
Composite score0.74

Category distribution

Jev's confidence in this category is below 0.5, so the category is shown with a question mark. It is not a listing condition: this entry's status was decided by genuine and substance alone.

SDKs and Clients0.53
Applications0.35
Integrations0.08
Games and Simulation0.04
Other0.00
Learning0.00
Agent and Dev Tooling0.00
Research and Evals0.00
Assigned categorySDKs and Clients (uncertain)
Category probability0.53
Category confidence0.45
PatternControl Loop
Pattern confidence0.74

Curation

StatusListed
Reasongate passed
README pickno
Overridenone

Sources

  • search:jev in:name,description,readme created:2026-09-26

Provenance

Modeljev-1.13.0
Question setv2
Judged at2026-09-27 11:43 UTC